Designing for the Internet of Things

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  1. dEsiGn for tHE nEtworkEd worLd (^) | 323
    This could include their ATMs, customer service, transfer between
    institutions, and more. Often a designer (or critic) will only be con-
    cerned with a subset of a network system, but it’s always good to pay
    attention to how that piece interacts with the whole and how the system
    responds to those inputs.
    Agency
    What is the component’s capacity to act on the other parts of the net-
    work or the system as a whole? Can a person interfacing with the prod-
    uct influence the rules of the system? Or, are his potential actions con-
    strained by other aspects of the system? How much freedom does each
    network component have within the system?
    The agency of each actor within the system depends on its role. From
    a human perspective, agency can describe how much power a user
    can exert on other parts of the network, versus being limited to spe-
    cific actions in specific contexts. Different actors will have different
    amounts of agency at different times.
    Opacity
    How clear is the network from the perspective of a participant or
    observer? Are the connections easily visible or are they hidden? The
    opacity of a network can influence how much agency each actor has
    and help to create the desired texture.
    In our traffic-light example, we see a very opaque system, one where
    the means of interacting are often completely hidden. It would be easy
    to interact with the system and still not even know that it exists. In this
    example, the opacity has a direct impact on a person’s agency, but if the
    system behaves properly, the texture might still be smooth. Roughness
    will become apparent if the system misbehaves and nobody can see
    what is happening.
    Reflexivity
    How do you know what is happening in the network? How does it
    inform the different actors, both human and nonhuman, what state it
    is in and if there are any problems? Feedback and communication is a
    vital piece of any system.
    Reflexivity is the way in which the particular system provides feed-
    back based on states, actions, and behaviors. This is an indication that
    the rules of the system are enforced. By providing feedback when a

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