Workshop Module 10: Animal Systems 287
Creative thinking : Design an animal rotation system (Animal Ex. 1)
Method : Participatory small group designs
Tools : Large paper, markers
References : PC Book MOD 10 – Animal Systems; PC Book MOD 7 – Farming;
PC Book MOD 8 – Forests, Tree Crops, and Bamboo;
PC Book MOD 9 – Integrated Pest Management
Objective : Participants practice designing animal rotation systems
Note: This exercise is essential no matter how many other exercises in this series are
used.
Identify a few different system ideas for the participants to use as a base to create their
designs. The systems will vary depending on each location and the participants. Write or
draw up a ‘Rotation system card’ to represent each system, for example:
- Chickens and vegetables. • Ducks and vegetables.
- Chickens, pigs, and vegetables. • Goats and tree crops.
- Cows and tree crops. • Goats and large grain/bean crops.
- Ducks, rice, and beans. • Buffalo, ducks, and rice.
Step 1 - Form workgroups
Ask the participants to split up into smaller workgroups.
Step 2 - Orientation and design
- Each group chooses a ‘Rotation system card’ at random.
- Each group can create a simple map or list to explain their rotation plan.
The groups can design their rotation systems any way they choose using the
following guidelines:- How large is each section?
- How many animals is the optimum number for the system?
- How many sections will there be in the rotation system?
- How long will the animals stay in each section?
- How will the animals be controlled and kept in each section?
- How many times can energy and resources, like water or fences, be reused
or shared in the rotation system? - Where are the animals housed at night?
- Do the animals need extra food?
- How will the animals receive water?
Step 3 - Presentation for feedback and inputs
After each workgroup has completed their rotation systems, they can present them to
the entire group for feedback and other suggestions.
EXERCISE
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