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4 In the Particle Type rollout > Particle Types group, choose Object
Fragments.
5 In the Object Fragment Controls group, set Thickness to 11.0.
6 Choose Number Of Chunks and set Minimum to 75.

7 In the Basic Parameters rollout > Viewport Display group, choose Mesh.
Move the time slider to see asteroid chunks appear in the viewport.

Adding Materials to the Particles

Add materials:

1 In the Particle Type rollout > Mat’l Mapping and Source group, choose
Picked Emitter.

2 Click the Get Material From button.

Adding Materials to the Particles | 571
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