Game Design
that.” If it is not down on the paper, it is not part of the game’s focus. Someone who reads the focus on paper should be able t ...
story line. The story line allows for multiple solutions and non-linearity whenever possible, with the player able to effect rea ...
game’s content, he is able to exert absolute control over every nuance. Solo game development is typically not something at whic ...
for which you were striving. Many of the ideas you or members of your team have may be fine concepts, but if they do not fit the ...
When changing the focus, you should take the same care as you did when you ini- tially came up with it. Make sure the focus full ...
Centipedeis a fast-action shooting game involving a variety of adversar- ies that the player must kill in order to avoid being k ...
Centipede 3Dis a remake of the arcade gameCentipede, and attempts to take what that original game did well and transplant it to ...
For an example of using sub-focuses, I will return to theWinter Carnival Whirl- windexample. As you may remember, you had come u ...
to play. Thus you will want your statements about the game’s graphics to support this if appropriate. “Winter Carnival Whirlwind ...
types of ice. The player character along with the patrons of the winter carni- val will be brightly colored in their cold weathe ...
Regardless of what other applications you may find for it, always remember that you wrote down your focus in order to help your ...
Chapter 6 Interview: Ed Logg .................... Chapter 6 Interview: Ed Logg ...................... Asteroids,Centipede, andGa ...
Where did most of the ideas for the games come from? The ideas came from many sources. For example, Owen Rubin, another engineer ...
Dirt Bikewas your first game for Atari, but I understand it didn’t make it into production. What sort of game was it? This game ...
That’s really astonishing that you ever developed a game using such primitive methods. How did you manage to fine-tune your game ...
How did you hope to convince players to playVideo Pinballinstead of the real thing? I did not believeVideo Pinballwould be succe ...
decided it was not going to work, which shows you how well the game designer can play his own game. Were you surprised byAsteroi ...
AfterAsteroidsyou didn’t make another vector-based game. Did you not like working with the hardware? Actually, I loved vector ha ...
Maybe it was due to the finished product being so much different from the original idea. I had assigned a new programmer, Donna ...
vote for the popular ideas. I would say we would get a majority from programmers and designers, but there were a significant num ...
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