Game Design

(Elliott) #1

Chapter 24 Game Analysis:Grand Theft Auto III..........


Chapter 24 Game Analysis:Grand Theft Auto III ............


Designed by Chris Rothwell, Craig Filshie,

William Mills, and James Worrall

Released in 2001

I


n terms of game design,Grand Theft Auto IIIis a shining example of the triumph of
systems-based design. The title features a game-world in which emergent behav-
iors and a wide breadth of player choices combine to create an amazing gameplay
experience where players feel truly empowered to play however they want. If sales can


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