Chapter 24 Game Analysis:Grand Theft Auto III..........
Chapter 24 Game Analysis:Grand Theft Auto III ............
Designed by Chris Rothwell, Craig Filshie,
William Mills, and James Worrall
Released in 2001
I
n terms of game design,Grand Theft Auto IIIis a shining example of the triumph of
systems-based design. The title features a game-world in which emergent behav-
iors and a wide breadth of player choices combine to create an amazing gameplay
experience where players feel truly empowered to play however they want. If sales can
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