MATHEMATICS AND ORIGAMI

(Dana P.) #1
Mathematics and Origami

Process is the inverse if we want to get the square root of b:


  • Start with points C (-1, 0) and B (b,0).

  • Fold: C → y ́; B → B
    Fold AB gives point A(0,a) such that:
    b× 1 =a^2 ; a= b


This process reminds orthogonal billiards, just because of orthogonality, but with the addition
of this nuance: When ball C hits the tableside OY, a virtual reflection AB is produced outside
the table.

7.14.2 CUBES AND CUBIC ROOTS (H.H.)
Iterating the former process we can find out the cube of a (Fig. 1).



  • To start with points C (-1,0); A (0,a) to get B (a^2 ,0).

  • To draw x ́ such that OA ́= OA.

  • To fold: A → x ́; B → B.

  • Folding line BD produces OD = a^3.


Justification:
∆ABD is a rectangled one, and therefore:
OB^2 =AO×OD ; ()a =a^4 =a×OD
2 2
; OD=a^3
By working the opposite way as we did in former Point for the square root, we ́ll reach the con-
clusion that OA=^3 OD.

= =

1


C(-1,0)
O

A(0,a)


B(a ,0)
2

y


x


y ́


C(-1,0)
O

1


y

x

y ́

A

D B

A ́ x ́
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