Architectural Design

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1st ProofTitle: BA: Architectural Design
Job No: PD0710-67/3184

Chapter 3 final (3.2)_.qxd:layouts to chapter one 7/24/10 7:42 AM Page 90


The design project

Site, context and place

Project: Taichung
Location: Taiwan Strait
Architect: CHORA
Date: 2008
Mini-scenarios. CHORA asks
participants to go out into the field to
make observations and identify
examples of four processes
happening on site: Erasure,
Origination, Transformation and
Migration. These processes form
a narrative called a ‘mini-scenario’.
These scenarios can be generated
and used to describe the dynamic
quality of any site.

Are architects well placed to be the people thinking
about this?
Sometimes we think that we’re not, sometimes we feel
powerless. We think we cannot influence the large decisions;
we’re powerless against the decisions of a city planner, the
politicians. But I believe we are not because architects are
dreamers and at the same time we bring together utilitarian
components and make them work. Look at [Andrea] Palladio:
he looked at musical systems that created harmony in the
universe and he tried to apply that harmony to the
proportions of his buildings.
Would it be correct to say that when you visit a site you
record close-up, on-the-ground findings, but when you’re
away from the site you are more focused on large-scale
data, maps and statistical information?
On the site sometimes you pick a very detailed thing that you
couldn’t even imagine if you were away from the site. Over
the years we developed a method, which was actually the
start of our overall methodological approach that we have
now. We start with a small exercise, which consists of a set
of four processes that we try to observe. The four processes
are like a filter and they are set in such a sequence that once
the observations are made they form small narratives.
We call them ‘mini-scenarios’. It is something we use to
mediate the subjective approach to the site into a more
structured formulation, so that the experiences can be
compared with each other. That’s why it gets really exciting:
if you go with a group of 20 or 200 people to a territory and
each of them uses this device several times over, you get an
almost instant weaving of narratives related to this territory.
Could you explain the four processes?
They are Erasure, Origination, Transformation, Migration.
I developed them while having a walk with Alain Chiaradia.
He was teaching with me at the AA [Architectural
Association]. It’s based on a metaphor to do with planting
seeds in a garden. First you have the empty ground and you
plant the seed, then the plant grows and reaches maturity,
then the seeds float away in the wind. That’s the metaphor
but at the same time the processes themselves are a basic
taxonomy, set up in such a way you could describe any kind
of existing dynamic environment through [them].

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1st ProofTitle: BA: Architectural Design
Job No: PD0710-67/3184

Chapter 3 final (3.2)_.qxd:layouts to chapter one 7/24/10 7:42 AM Page 90

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