Architectural Design

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2nd ProofTitle: BA: Architectural Design
Job No: CPD0810-27/4028

082-103 Chapter 3 final (3.2)_.qxd:layouts to chapter one 8/18/10 1:59 PM Page 94


The design project

Site, context and place

You also introduced a random element into your analysis
of a site: throwing beans on a map.
The most difficult thing is to see things that you don’t know
are there and to get past the point where you see things that
you expect to be there. That’s why we introduced random
processes, so you get to a point where you didn’t imagine
to be. Sometimes it’s something that simply passes through
as you observe, like a bird or a car. You can use a car to talk
about transport or vehicles. It doesn’t have to be profound,
it can be banal. If you use this process as a group of people,
you get a kind of collective intelligence. On the one hand you
need the subjective experience because every single person
has something meaningful to say about the world out there,
but also you begin to get a kind of collective knowledge.
One observation from a person can be linked to another
observation made by someone else. The collective
intelligence quickly represents the complexity of the site,
especially a larger site.

Project: CopenhagenX
Location: Copenhagen, Denmark
Architect: CHORA
Date: 2002
Bean throwing on a map during
a project workshop. Despite the
random element that this introduces
to the process of site analysis, the
activity of the participants, who then
visit and observe the places identified
on the map, leads to a collective
knowledge about the site.

Text
2nd ProofTitle: BA: Architectural Design
Job No: CPD0810-27/4028

082-103 Chapter 3 final (3.2)_.qxd:layouts to chapter one 8/18/10 1:59 PM Page 94

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