Programming and Graphics

(Kiana) #1

7.7 Three-dimensional interactive graph 243


cout << " right-mouse button to rotate up-down" << endl;
cout << " both buttons to zoom" << endl;

}

//--- If ’q’ is pressed, quit:

if(kbd==’q’)
{
vexit();
return;
}

//--- Check the mouse:

click = slocator (&xaddr, &yaddr);

//--- Not pressed:

if(click==0)
{
goto again;
}

//--- Ignore if cursor lies outside the plotting window

if( xaddr<-1 || xaddr > 1||yaddr<-1 || yaddr > 1)
goto again;

//--- Rotate if left button is pressed:

if(click==1)
{
angx = angxinit+200.0*yaddr;
color(bgc);
clear();
drawplot3d();
}

//-- Rotate if right button is pressed:

if(click==4)
{
angy = angyinit+200.0*xaddr;
color(bgc);
clear();
drawplot3d();
}
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