322 Introduction to C++ Programming and Graphics
Matrix stack
pushmatrix () Save the current transformation matrix
on the matrix stack
popmatrix () Reinstate the last matrix pushed
Viewpoint
polarview (dist, azim, inc, twist) Specify the viewer’s position
in polar coordinates
up (x, y, z) Specify the world up
lookat (vx, vy, vz, px, py, pz, twist) Specify the viewer’s position
Arcs and circles
circleprecision (nsegs) Set number of line segments
around a circle; default is 32
arc (x, y, radius, startang, endang) Draw an arc in world units
sector (x, y, radius, startang, endang) Draw a sector interpreted
as a polygon
circle (x, y, radius) Draw a circle interpreted
as a polygon.
Curves
curvebasis (basis) Define a basis matrix for a curve
curveprecision (nsegs) Define the number of line segments to draw a curve
rcurve (geom) Draw a rational curve
curve (geom) Draw a curve
curven (n, geom) Draw n-3 overlapping curve segments;
nmustbeatleast4
Transformations
translate (x, y, z) Set up a translation
scale (x, y, z) Set up scaling factors for x, y, and z axes
rotate (angle, axis) Set up a rotation for axis, where axis is x, y, or z
Flushing
vsetflush (yesno) Set global flushing status
vflush () Call device flush or synchronization routine