PC Gamer - UK (2022-01)

(Maropa) #1
70

77

FREE GAMES REVIEWS

EXPECT TO PAY
Free


DEVELOPER
CrystalClod

LINK
crystalclod.itch.io

NEED TO KNOW


T

he Florist is a game about
being in a trendy apartment:
a haven of tranquillity in a
busy city. There’s no TV to distract
you, although you can play classical
music, and bury your nose in a
selection of stories from long-dead
authors. If you want, you can try to
keep your grandma’s houseplants
alive, a task she is certain even you
will be able to manage on your own.

To that end, she sends you a parcel
containing fertiliser and a jug –
essential items as you point and click
around the tiny apartment setting.
Its main features are the tap (for
filling the jug), the computer (for
doing research), and the demanding,
diva plants your gran insists on
sharing a flat with.
Each has different needs, of
course. Take the licuala, which fears
the sun and only needs fertiliser once

a month, or the rutaceae, which
wants to be watered, and additionally
sprayed, four times a day. Luckily, you
can open the laptop to view a handy
guide, but the game doesn’t keep
track of which plants you’ve tended
as you advance the clock. You only
know when they begin to grow, or
look a bit peaky.
As the days turn to weeks, your
gran will post ever more fragile plants
for you to look after. You’ll also get
letters, and occasionally books, in the
morning mail. It’s a game that would
play best in quick daily bursts, which
is why it’s disappointing that The
Florist doesn’t include any way to
save your game. But if you can play it
all at once, or leave it running while
you do other stuff, it’s pretty
satisfying trying to keep
the things alive. (That’s
just a little tip for all the
parents out there.)

WATERING CAN’T

Definitely not murdering houseplants in THE FLORIST

BELOW: (^) This is your grandma’s pad. It’s pretty swish.
EXPECT TO PAY
Free
DEVELOPER
Tim Sheinman
LINK
tim-sheinman.itch.io
NEED TO KNOW
BELOW: (^) As in Her Story, the searchable database is limited.


T

im Sheinman makes
beautiful detective games
embedded in fictional music
scenes. Think Her Story, as filtered
through the NME. After Family and
Rivals comes the darker Echo
Beach, set in a future where music
is banned, and where rogue
musicians are hunted down by
undercover agents.


You play as one of these agents, and
your job is to infiltrate an online
community, reading messages and
listening to music for clues to their
identities. Every time you work out a
name, you feed the information back
to your superiors, who will arrest the
musician and give you new targets,
the following day.
I love how Sheinman has
reworked the themes of the previous
games, which celebrated community
and discovery in the world of music.


Here you’re tearing a community
apart, through the same detective
work you learnt in Family – now
complicated by feelings of guilt.
You might not be solving a
murder, but there are few other
games where you feel as much like a
detective, poring over messages and
replaying songs for clever lyrical and
sound-based clues. It feels
appropriate that Echo Beach offers,
essentially, music puzzles. I just wish
I’d been able to solve them.
Perhaps I’m tone-deaf, and unable
to keep time, but I hit a brick wall
when asked to locate a drum tempo,
and chords, by listening to the
playlist. I think that’s 67 BPM, but the
game doesn’t seem to agree. These
are not solutions you can brute-force,
and that’s to Echo Beach’s
credit, but it did feel like
I’d been kicked out of the
party halfway through.

LIFE’S A BEACH

ECHO BEACH imagines afuture without music
Free download pdf