PC Gamer - USA 2019-09)

(Antfer) #1

I


n the new CGI trailer
for Cyberpunk 2077,
unveiled at
Microsoft’s Xbox E3
Briefing, main
character V is having a bad day. His
partner, Jackie Welles, is dead. His
fixer, Dexter DeShawn, has
betrayed him. When he regains
consciousness, he’s lying in a
garbage dump. “Wake the f *** up
samurai,” says a voice. “We have a
city to burn.” The source of that
voice? It’s Keanu Reeves.

Cue rapturous applause as Reeves
appears on stage to talk about his
appearance in CD Projekt Red’s next
RPG. It was an exciting surprise in an
industry event that rarely keeps a
secret for long.
But who is Reeves’ character, and
why is he so interested in V?
“Keanu Reeves in our game plays
the role of Johnny Silverhand,” says
Paweł Sasko, lead quest designer for
Cyberpunk 2077. “Johnny Silverhand
is the frontman of Samurai, a chrome
rock band from 2020, from the
original [pen-and-paper RPG] book.
Now, Johnny Silverhand is a primary
character in our game, and the player,
V, has him on a chip in his head as
this digital ghost.”
Johnny will be a presence
throughout the game, although it’s
not clear what his motivation is for
helping V. “The thing is that Johnny
Silverhand has his own agenda,” says
Sasko. “He used to be a fighter for
freedom, but in the eyes of

corporations he would probably be
called a terrorist.” Sasko characterizes
Silverhand as someone with a strong
vision of how the world should work,
“He’s a true cyberpunk. He’s the guy
who goes against the system, against
the corporations, and against the city
that’s just an embodiment of this.”
Which brings us back to his line in
the trailer. Silverhand clearly wants
something, and is trying to influence
V to help achieve that goal. “It starts
this interesting dynamic between
them,” says Sasko. “And he has his
own role that develops throughout
the game. ‘We have a city to burn’. He
means something very specific by
that.”
The damaged biochip implanted
in V’s head does more than just allow
him (or her) to commune with a
digital ghost. It also supposedly
contains the secret to immortality.
This is one of the driving plot points
of the brand new behind-closed-
doors E3 demo—a 50 minute
developer playthrough of a never
before seen chunk of the game.
To find out more about the chip, V
travels to Pacifica. Planned as Night
City’s luxury tourist destination, the
district sits decrepit and
impoverished after the corporations
pulled their support. It’s now the
home of the Voodoo Boys, an insular,
secretive gang obsessed with
cyberspace. V wants to meet their
leader, Brigitte, in the hope that she
can reveal more about the biochip.
The demo starts as V walks up to
a mirror—letting CD Projekt Red run
through some of the character
customization options. As revealed
last year, Cyberpunk 2077 doesn’t
have a defined main character. You
can pick their gender, their

appearance, and even their origin
story. “You start by picking your life
path, so Nomad, Corporate, or Street
Kid,” explains Sasko.
“That gives you some predefined
number of things— your equipment
and background and so on.”
Your life path also affects how you
interact with characters. Some
dialogue choices are locked to a
specific life path. Others are locked
behind skill proficiency, meaning a
character adept at hacking will have
different choices to one who’s very

ABOVE: V rides his
bike into Pacifica, a
district of Night City
filled with
gang-ravaged slums.
BOTTOM LEFT:
Despite the name, by
day Night City is
much brighter and
sunnier than most
videogame dystopias.

good at punching. “That helps out because it opens a new
branch in the story. Sometimes it’s a small thing. Fairly
often it’s something bigger, because we always try to make
sure there’s enough meat that the players are rewarded
for investing in it.”
Customization done, V steps away from the mirror.
“Really think they give a rat’s dick about how you look?”
quips Silverhands.

URBAN SPRAWL
Later in the demo, V meets up with a Voodoo Boys
contact, Placide. He leads V through the streets of
Pacifica towards the gang’s HQ. The district itself feels
different to the dense urban skyscrapers showcased in
last year’s demo. You can see the rough shape of its
original purpose—a suggestion of vibrancy that never truly
materialized.

Cyberpunk 2077


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