CHAPTER
Animating with
MotionManager
IN THIS CHAPTER
Creating rotating and exploded
view animations
Animating view changes in the
MotionManager
Using key points
Flexing parts using animations
Working with Basic Motion
S
olidWorks renamed the Animator product MotionManager, and it is
now available in SolidWorks Standard. The MotionManager enables
you to create movies of parts and assemblies. These movies can show
something as simple as a part rotating or as complicated as complex machin-
ery in motion, including motion constrained by assembly mates or motion
driven by motors, springs, gravity, and contact.
This chapter does not cover Motion Analysis, formerly COSMOSMotion,
because it is beyond the scope of SolidWorks Standard.
Overview
SolidWorks uses two different types of motion studies: Animation and Basic
Motion. Animation uses key frames to drive the motion, and Basic Motion
uses motors, springs, gravity (Physical Simulation), and collision (Physical
Dynamics).
Understanding the terminology
The terminology used in this new product can be a little confusing. Here’s an
overview:
l (^) MotionManager. Animator is now MotionManager. Animator as a
separate product no longer exists. Its functionality has been
absorbed into SolidWorks Standard.
l Motion Analysis. COSMOSMotion is now Motion Analysis. Motion
Analysis is beyond the scope of this book.