SolidWorks 2010 Bible

(Martin Jones) #1

xxxvi


Contents


Parting Lines .........................................................................................................1028
Shut-off Surfaces ...................................................................................................1029
Parting Surface ......................................................................................................1030
Tooling Split .........................................................................................................1031
Core ......................................................................................................................1032
Intervening Manually with Mold Tools ...........................................................................1033
Passing shut-offs....................................................................................................1033
Non-planar Parting Surfaces ..................................................................................1034
Tutorial: Working with Plastic Features ..........................................................................1036
Summary ........................................................................................................................1043

Chapter 33: Animating with MotionManager . . . . . . . . . . . . . . . . . . . . 1045
Overview ........................................................................................................................1045
Understanding the terminology .............................................................................1045
Formatting output .................................................................................................1046
Using the MotionManager interface .......................................................................1046
What can you animate? .........................................................................................1047
Identifying elements of the MotionManager ..........................................................1048
Using display options ............................................................................................1048
Planning an animation ..........................................................................................1049
Using the Animation Wizard ...........................................................................................1049
Creating a rotating animation ................................................................................1049
Creating an exploded view animation ...................................................................1052
Animating the View ........................................................................................................1052
Animating view changes ........................................................................................1053
Orientation and Camera Views ....................................................................1053
Introducing the time bar..............................................................................1053
Creating key points .....................................................................................1054
Zooming and free view manipulation ..........................................................1054
Using Interpolation modes ..........................................................................1056
Correcting mistakes .....................................................................................1056
Using paths to control cameras..............................................................................1057
Using the fixed target method......................................................................1059
Using the sled method .................................................................................1060
Animating with Key Points ..............................................................................................1063
Getting started.......................................................................................................1063
Using the time bar with key points ........................................................................1064
Copying and mirroring motion .............................................................................1065
Adjusting the speed of actions ...............................................................................1066
Getting output.......................................................................................................1067
Other options ..............................................................................................1067
Test animations ...........................................................................................1068
Selecting a compressor ................................................................................1068
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