50
SATISFACTORY
RELEASED 2019 | LAST POSITION New
Wes: A factory building game so perfectly
named I defy anyone to talk about it
without using the word ‘satisfying’. It can’t
be done! My first factory was a mess of
conveyor belts on a forest floor, ugly and
inefficient, so I tore it down and rebuilt. And
again. And again. My multiplayer crew is
now building towering skyscraper factories
linked by automated sky trains. Some
people lose a year building castles in
Minecraft; I lost one building iron rods in
Satisfactory, and I don’t regret a second.
ASSASSIN’S CREED VALHALLA
RELEASED 2020 | LAST POSITION New
Fraser: Yes, it’s more Assassin’s Creed,
with a vast open world filled with stuff to
climb, people to murder and crap to
collect. While much is unchanged, I still
found myself spending something like 150
hours playing. As a Scot I hate to say it, but
England is a pretty nice place to explore.
It’s jam-packed with some of the series’
most charismatic denizens, not least of
which is Eivor, a terse but charming
protagonist whose growls and sighs speak
volumes. She’s my favourite assassin, even
over the superb Kassandra.
Sarah: I absolutely adored Eivor, and her
horse (who I named Horace). We both
spent far too much time exploring England
to compare places I’ve visited with their
in-game counterparts. I’m still slightly
jealous that Andy K came up with the
Jorvik/York comparison article before I’d
thought of it.
Steven: I’m such a big fan of this new
direction Assassin’s Creed has taken
- even if it sometimes still feels a little too
big for its own good. Shifting to become
an RPG with a branching narrative is just
such a fun way to intimately explore a
romanticised version of different historical
periods, and Valhalla makes some really
strong improvements in the narrative
department, especially in the complex
relationship between Eivor and her brother.
52
51
BLACK
MESA
RELEASED 2020 | LAST POSITION 63
Nat: For a long time, Black Mesa was a
joke. An over-ambitious attempt to
completely remake Half-Life from the
ground up as a standalone mod. But lo and
behold, it’s finally finished – and bloody
hell, if it isn’t a stunning thing. The game
deftly reimagines Valve’s 1998 debut,
trimming the more tedious parts while
remaking Xen from the ground up. I
wouldn’t say it replaces the seminal
shooter outright, but it’s a damn fine way
to experience it from a brand new angle.
The Top 100
FE ATURE
PREVIEW
Andy
Kelly
L.A. NOIRE
An anthology
of compelling
detective stories,
set in a lavish,
painstakingly
researched 1940s
Los Angeles. The
face capture
tech, along with a
cast of genuinely
great actors
(including familiar
faces from Mad
Men), gives L.A.
Noire a prestige
TV feel, and it’s a
world I love losing
myself in.
PERSONAL PICK
PREVIEW
James
Davenport
T H E E V I L
WITHIN 2
The Evil Within 2
takes horror
into huge open
spaces and still
pulls off a ton
of memorable
scares. That shed
in the distance
might just be a
fixture in your
playthrough, but
in mine? Anima
harassed me
the rest of the
game, hair to the
floor with that
horrible shriek.
PERSONAL PICK