PC Gamer Annual - UK (2022)

(Maropa) #1
well into the demands on female esports athletes. “I’m
sure there will be a few, but the path is much harder
for women,” she says.

TOXICITY THEN...
In Fitzgerald’s experience, things were more
straightforward back then, especially because Quake
didn’t have a chat feature, much less voice chat, and she
often had to find players on IRC. “You had to get an IP
address, someone had to host it, you couldn’t just fire up
the old console and hit roulette or whatever... I did not
like playing with random people, because you know,
men.” There also weren’t as many people online, which
somewhat encouraged self-moderation if you still
wanted people to play with you.
“If you became a dick, they were like ‘buh-bye’ and
they would kick you out,” says Fitzgerald. She recalls that
online shit-talking only became gendered when they
found out she was a woman. She tells me about her
original online handle, a variation of ‘Tank Girl’ (which
was coincidentally also my first IRC handle) – the comics
and the 1995 film were a huge influence on many girls in

One of Quake’s
many
battlegrounds.

Making History


FE ATURE

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