PC Gamer - UK (2022-02)

(Maropa) #1

REVIEW


HOW WE REVIEW
We review each game on its own merits, and try to match it
to a reviewer who’s a passionate expert in the field. The main
aim of reviews is to help you make buying decisions. To this
end, we’re selective about what we review, and try to focus
on the notable, interesting, exciting or surprising.


DOWNLOADABLE CONTENT
DLC might be new missions for a game, or it might be a single
new item. If we think you want to know about it, we’ll review it.


EARLY ACCESS
Any released alpha, beta, or otherwise unfinished game that
you can currently pay for. For these games, we won’t assign a
score, but we will tell you whether they’re worth your time.


THEY’RE BACK
Whenever there’s a bargain or re-release of a significant game,
our expert will revisit it and tell you whether it holds up today.
With jokes.


The Editor’s Choice award is
granted in addition to the score,
at the discretion of the PC Gamer
staff. It represents exceptional
quality or innovation.
Find out more
http://www.bit.ly/pcgreviews

OUR SCORING


SYSTEM EXPLAINED
00%-09% Broken or offensively bad; absolutely no value.
Example Leisure Suit Larry: Magna Cum Laude


10%-19% We might be able to find one nice thing to say about
it, but still not worth anyone’s time or money.
Example Gettysburg: Armored Warfare


20%-29% Completely falls short of its goals. Very few
redeeming qualities.
Examples Family Guy: Back to the Multiverse


30%-39% An entirely clumsy or derivative effort. There’s
little reason to play this game over a similar, better one.
Examples Trials of the Blood Dragon


40%-49% Flawed and disappointing.
Examples Aliens: Colonial Marines


50%-59% Mediocre. Other games probably do it better, or its
unique qualities aren’t executed well.
Examples Primordia, Homefront: The Revolution


60%-69% There’s something to like here, but it can only be
recommended with major caveats.
Examples No Man’s Sky, Ghost Recon: Wildlands


70% -79% A good game that’s worth playing. We like it.
Examples Prey, NieR: Automata


80%-89% A great game with exceptional moments or
features, and touches of brilliance. We love it.
Examples Overwatch, Night in the Woods


90%-94% A compelling recommendation for most PC
gamers. Important to PC gaming, and likely ahead of its time.
Examples Bayonetta, Dishonored 2


95%-96% Far and away one of the best games we’ve ever
played. We recommend it to the entire world.
Examples Half-Life 2, Kerbal Space Program


97%-100% Advances the human species. Boosts the
immune systems of nearby children and small animals.w


To infinity...


The when and how of a game’s
launch can be as important to its
success as its actual content. Take
Apex Legends – its surprise release
created a wave of excitement it rode
to victory, but also avoided months
of pre-release cynicism from fans
disappointed to see the Titanfall
devs jump on the battle royale
bandwagon. The results of Halo
Infinite’s strategy seem more mixed.
By releasing the multiplayer as a
standalone open beta a month
ahead of the campaign’s launch, the
devs aimed to build excitement and
brand awareness. Unfortunately,
controversy around uninspired
cosmetics and a miserly battle pass
has actually ended up
overshadowing the singleplayer’s
launch with negativity. Could they
have seen it coming? Hard to say –
but it’s clear they’ve dug a hole
that’s going to take some hard work
to climb back out of.

ROBIN VALENTINE
PRINT EDITOR
[email protected]

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