rules designed by programmers, and some advanced designs can even
“learn” new rules and adapt existing ones based on experience gained
over time. But what’s missing (thus far) are consciousness and creativity.
Machines don’t know they’re metal, plastic, and silicon, and though a com-
puter can be taught to recognize the setting sun or a winsome smile, it
doesn’t feel awe or love or fear.
Improving Your Memory ...............................................................................
A zippy processor and a fantastically capable operating system and software
are great to have. So is a bottomless checking account and a body that doesn’t
quit, but we can’t all be that lucky.
In the best of all possible worlds, your laptop would have
The fastest microprocessor on the market
More than enough of the fastest RAM available
In the real world, though, you may have to make some compromises. So, here’s
my rule: Assume a choice between the fastest processor on the market and
not enough memory, or a merely adequate processor and an abundance of
RAM. Go for the memory.
Chapter 6: Brain Matters: Memory, Microprocessors, and BIOS ...............................
Mind over matter
Among the most creative minds to ever consider
the nature of a computer’s “mind” were Alan
Turing and Arthur C. Clarke. Turing was a British
mathematician who helped crack the German
Enigma code during World War II. In 1950 he put
forth the Turing Test as a way to judge computer
intelligence. One way to conduct the test: If a
subject at a monitor (it was a teletype in the first
proposition) cannot tell if he or she was com-
municating with a machine or a fellow human
being, then the machine had reached indepen-
dent intelligence and consciousness.
Coincidentally — or perhaps not — in that same
year novelist Clarke wrote a short story called
“The Sentinel,” which became the source
material for Stanley Kubrick’s classic science
fiction movie 2001: A Space Odyssey. In that
film — released in 1968 at the dawn of era of the
personal computer — the central computer of
the spaceship, a machine by the name of Hal,
seemed to lose its (his?) mind when confronted
with conflicting instructions. More than half a
century later, there’s yet to be a computer like
Hal that can say (and mean), “I’m afraid, Dave.”