Chapter 4: CorelDRAW Basics | 37
Left: Vector image with smooth lines. Right: Pixelated
bitmap image that demonstrates the “mosaic” nature of
bitmap files.
There are two ways in which you can work with
bitmap images in CorelDRAW: You can insert a
bitmap into your document, and you can open
Corel PHOTO-PAINT from within CorelDRAW
to edit a bitmap.
Inserting bitmaps
When you import a bitmap image into
CorelDRAW, you can either embed it or link it
to an external file. When you link to an external
file, any edits that you make to the external file
are automatically applied to the imported file
in CorelDRAW. After you import a bitmap, the
status bar provides information about the color
mode, size, and resolution of the bitmap.
When you import the bitmap into the
document, you can make changes to the
bitmap by using the Edit bitmap feature in
CorelDRAW.
Editing bitmaps
You can access Corel PHOTO-PAINT, a
complete bitmap-editing program, from
within CorelDRAW. When you finish editing a
bitmap, you can quickly resume your work with
CorelDRAW.
To open a bitmap in Corel PHOTO-PAINT,
click the Edit bitmap button on the
property bar.
Selecting, sizing, and
transforming objects
After adding an object to your document, you
may want to modify the object. CorelDRAW
provides several tools that let you select, resize,
or transform objects.
To modify an object, you must first select it.
You can select an object by using the Pick tool.
After you select an object with the Pick tool, a
bounding box with an “X” at the center
appears around the object. The bounding box
contains control handles that allow you to
transform the object.
The object on the right has been selected, which is
indicated by a bounding box with an “X” in the center.
You can change an object by sizing, skewing,
stretching, rotating, or mirroring it.