play station official magazine

(maximka346) #1
033

PREVIEW


Anna is missing. And that’s just
one more thing on our to-do list
that has gone wrong since leaving
Moscow, though it’s pretty close to
the top of it. We’d say something
about our sniper getting herself
into trouble but given the number of times we
very nearly had our own face chewed off by
Watchers, or drowned in the irradiated water, or
got rumbled by crazed cultists, we don’t really
have a leg to stand on.

The surface, specifically the patch by the Volga we’re
now scouring, is no more welcoming than the Metro
was. But there’s that much more space to retreat
into... not that we’re ones to run, mind you, it’s just
necessary sometimes. Artyom only has so many
bullets on him and that’s why in our hands-on we
currently have him hiding in a quaint little shack.
Work benches are hard to come by and we’ll tear
back out into the fray to put down that big, scary
Watcher just as soon as we’ve crafted more bullets...
and that Watcher has left our immediate area.

RUSSIAN TO THE TOP
The overworld areas we saw in Last Light have been
massively expanded. While the land above the Metro
is not a true open world, it’s presented as a number
of contained sandboxes set in a range of diverse
biomes. After we spend a number of hours scurrying
along the irradiated shores of the Volga, 4A Games
takes us to the arid sands of the Caspian. Every time

METRO EXODUS


Sun, sand...and mutants. Escape


to the surface this February


FORMAT PS4 / ETA 15 FEB
PUB DEEP SILVER / DEV 4A GAMES

“IN THE DESERT


WE REALLY FEEL


THE DISTANCE


FROM MOSCOW.”

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