play station official magazine

(maximka346) #1

052


[1]Splitting your squad into attention-grabbers and
sniperspays off in Skirmish mode.[2]There’s a tension
in the air as you wait for extraction; a Rogue squad
could be lurking anywhere. [3] Going Rogue can net you
anotherteam’s gear, but you’ll be hunted for it.

cadence,” where the gloves are off and
anything goes.
The need to make The Division 2’s
end game more accessible stretches
into this sequel’s story campaign.
There will be a narrative mission that
introduces how to play in this
back-stabbing world. “So you’re first
dipping your toe into the Dark Zone
and it doesn’t mean that you’re
exposing yourself to other players, if

that’s something you’re a little
apprehensive about, so you can go in
alone or you can go in with your group
to get that feeling of ‘here be dragons,
going beyond the wall into this time
capsule’,” says Karlson.
Back to our anxious wait to be
extracted. The helicopter has finally
arrived and we’ve all attached our gear

to the rope dangling enticingly in the
middle of makeshift barricades in
Fisherman’s Wharf, a southern district
of Washington DC.
As the timer counts down, bullets
ricochet off our car-cover, and team
members shout for help, one spotting
a group circling us. Being sneaky types
we sit back and snipe from distance,
picking off the turncoats as they
emerge from cover and engage our

team. The threat of having our gear
stolen subsides and we allow ourselves
a moment of celebration... only for a
bullet to smack our character in the
face. There was another Rogue squad
waiting to pick off the victor.
The act of ‘going Rogue’ was a
defining moment in the original game.
Some Rogue players would even wait

in hiding for two squads to pass, snipe
one player from cover, and then watch
the two ‘friendly’ teams slaughter each
other, unaware they’d been set up.
There was nothing quite like triggering
a Manhunt and going Golden Skull
Rogue, running the gauntlet of
Division squads hunting you through
Manhattan’s subway tunnels.
However, for this sequel Massive
Entertainment has “extended the
Rogue system downwards,” says
Karlson. Manhunt is still the extreme
level, but in The Division 2 you can go
Rogue in ways other than by simply
attacking other Division agents. “So we
have opportunism,” explains the game
director, detailing how you can steal a
supply drop and not share the
contents, or loot a downed player
asking to be revived.
Theft and more low-key deeds will
still flag you up as Rogue but it won’t
be broadcast to everyone. Instead a
new ‘Grey’ Rogue state has been added
to identify players who aren’t killers
but likewise shouldn’t be trusted.

“IN THE DIVISION 2 YOU CAN GO ROGUE


IN WAYS OTHER THAN BY SIMPLY


ATTACKING OTHER DIVISION AGENTS.”


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