play station official magazine

(maximka346) #1

090


REVIEW


INFO
FORMATPS4
ETAOUT NOW
PUBFOCUS HOME
INTERACTIVE
DEVBIG BAD WOLF

THE COUNCIL –


COMPLETE SEASON


This narrative adventure threatens to make devil’s advocates of us all


N


ine months after the first episode
released, and Louis de Richet arrived on
an island to learn what had happened
to his mother, I’ve still got my ear
pressed up to that door. The conclusion of this
season has long since been played but I’m still
here, straining for just one more whisper.

The game uses artistic licence in its approach
to history, and has a tabletop sensibility, with
conversational choices being gated by skill
checks. Even if you go for a Jack-of-All-Trades-
build when creating your Louis, you still have
to contend with your conversational partner’s
vulnerabilities and immunities, plus the fact you
have a finite number of points to expend on skill
checks. These barriers to picking the right thing
to say make confrontations tense.
Your social successes can unlock unique traits
that give you perks, mechanical milestones that
reflect how your version of Louis develops. It’s all
in aid of a familiar illusion, that of freedom, but
these wrinkles make the casting of it feel fresh

and will have genre fans eager
to return to the island manor.

CROWN JEWELS
A similarly thoughtful approach
is reflected in the puzzles,
some of which are impressively
involved. However, the quality
of these is not sustained, with
the high point coming several
episodes before the season’s
finale. But the road to that
ending is worth taking.
While the supernatural is
alluded to from the beginning,
the story takes a hard left
turn into it with a quick
succession of revelations –
which also adds another power
to your persuasive repertoire.
Without spoiling anything, I
will say it gives you an edge
when gathering information,
and you’ll wish you’d gained
it earlier and had more
opportunity to use it.
As the season wraps it’s
hard not to feel like there’s a
lack of closure of several loose
threads that were enjoyable

to pull at over time. For one,
a number of characters’ true
natures were revealed, but the
ending to their stories betrayed
little of any soul-searching that
may have followed. The final
confrontation also felt like an
anticlimax, especially compared
to the one preceding it.
Speaking of climaxes, before
that showdown you’re treated
to dream-like environments
and the visual direction at
its best. Sadly, the character
models’ stiff animations never
fully convince, proving to be
the main sticking point for
the presentation. But even
though the guests visiting Lord
Mortimer’s estate are a little
awkward, it should take more
than that to keep you away.

RUNS IN THE FAMILY

VERDICT

Tensions rise and
things even get
surreal. The conclusion
to this season has to
be seen to be believed.

A fresh take on the narrative
adventure, there’s plenty to
encourage a return to Lord
Mortimer’s manor. Though the
chat is scintillating, however, it
feels cut short. Jess Kinghorn

“YOUR SOCIAL SUCCESSES


CAN UNLOCK UNIQUE TRAITS,


THAT GIVE YOU PERKS.”


@KoeniginKatze
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