play station official magazine

(maximka346) #1
095

REVIEW


INFO
FORMATPS4
ETAOUT NOW
PUBROOSTER TEETH
GAMES, JOEY DREW
STUDIOS INC.
DEVJOEY DREW
STUDIOS INC.


BENDY AND THE


INK MACHINE


Driving you round the bendy for all the wrong reasons


B


uried beneath Bendy And The Ink
Machine’s pomposity are touches
of malevolence so effective, they’re
breathtaking. When it’s not trying
to dazzle you with contrived jump scares
or its offensively unsubtle environmental
storytelling, you can almost see what Bendy
could’ve been. And that’s the scariest thing
here, really; not the game itself, but what was
lost somewhere in the development process.

I take no pleasure in writing that, by the way;
to all intents and purposes, Bendy encompasses
much of what we’re looking for in contemporary
horror, and that’s possibly why its missteps are
so irksome. As stunning as its score and visuals
are (although that jaundice-toned veneer will
grate on you, too, no doubt), Bendy And The Ink
Machine is a veritable masterclass in how not to
design a horror game. Clumsy combat, mindless
fetch quests, derivative environments, and a flat,
emotionally-tetherless cast cannot be obscured
by story alone, no matter how intriguing that
premise is. It’s staggering how such a brilliant
concept can be so sullied by a lack of variety, a
lack of substance, and a lack of ambition.
You play as Henry, a mild-mannered animator
called back to his old studio 30 years after
leaving, although the whys and hows are left
unsaid. He notes that the place has knocked

down walls in the years since
he’s left, but his desk –
inexplicably secreted in the
corner of a corridor – remains
untouched. And so begins your
adventure, scurrying through
the rooms and walkways of Joey
Drew’s Studios.

IT’S AN INKER
Well, I say scurry, but Henry
doesn’t really do that, even
when there are ink-based
denizens trawling in his
wake. To be honest, a mute
protagonist would be preferable
to Henry’s dull critique, and his
gobsmacking lack of empathy
means it’s difficult to build any
meaningful relationship with
other characters given he can’t
even muster a sympathetic
shoulder-pat. And while there
have been attempts to lace
lore through your exploration,
everything else seems hellbent
on bleeding enjoyment from
the experience. The stupid,
forgettable enemies. The
truncated runtime. The

unimaginative puzzles and
backtracking. On their own
these things are forgivable,
but piled together, you start
to realise how much is wrong
with Bendy... and not just the
inky demons trying to kill you.
It’s not the lack of combat
that’s the issue; there’s a lot to
be said for horror games that
quietly layer on that soft, subtle
fear, building tension and
atmosphere through masterful
manipulation and corner-of-
your-eye tricks. Bendy doesn’t
pull this off either, though. The
game is tripping over itself
to show you how clever and
spooky it is, often inadvertently
broadcasting many of its major
story beats, puzzle solutions,
and jump scares in advance.

INKREDIBLE SCENES @_vixx


VERDICT

There are worse ways
to waste £20... but
there are hundreds of
better ways, too.

Bendy And The Ink Machine
could’ve been a devilish
perversion of Epic Mickey 2.
Instead, all it does it provide
proof that style is no substitute
for substance. Vikki Blake
Free download pdf