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(Ben Green) #1

Exercises



  1. Research a location for your outline. If this is a fantasy, research styles and influences
    that might help stimulate your imagination. Use the library, books you might have, mag-
    azines, design books, catalogues, encyclopedias, the Internet, and so on.

  2. Study cinematography. Two good books are The Five C’s of Cinematographyby Joseph
    V. Mascelli (may be hard to find) and Shot by Shotby Steven D. Katz.

  3. In class, take the narrative gag about the Halloween pumpkin in the school gym and
    write it in script form. Feel free to change it and improve on the story.

  4. Try to draw from memory something you’ve seen or read. Stage it in the most dramatic
    way. Now stage it as a comedy. Compare the two.

  5. Using your outline, board an important sequence from your project, or team up with an
    artist and work on the sequence together.

  6. Put some of the sequences up on a large board so the class can critique them. What did
    you learn from the critique?

  7. Rework your sequence after listening to the critiques. Has it improved?

  8. Board your entire project.

  9. Practice pitching your story to the class by tacking up your storyboard and telling your
    tale. Act it out and really “sell” your story as you do.

  10. Try to get more information about storyboarding and visual development on the Inter-
    net. Check out http://www.AWN.com, http://www.mpsc839.org (The Animation Guild), and other
    animation websites. Share some of the information and where to find it with other
    students.


174 Animation Writing and Development

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