The Internet Encyclopedia (Volume 3)

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CELLULARPHONEGENERATION 819

Table 1Comparison of Wireless and Wired Network Systems

Wireless network Wireline network
Transmission media Radio, microwave, infrared and millimeter
waves, lightwave/laser transmission

Twisted pair, coaxial cable, fiber optics

Standard Wireless LAN: IEEE802.11 IEEE802.3 (based on Ethernet
specification)
Wireless MAN: IEEE802.16 IEEE 802.5
Reference model IEEE 802 reference model: OSI reference model:
Physical layer Physical layer
Data link layer (MAC sublayer, LLC sublayer) Date link layer (MAC sublayer, LLC
sublayer)
Upper layer protocols Network layer
Transport layer
Session layer
Presentation
Application layer
Physical layer Wireless LAN: Infrared, FHSS, DSSS, OFDM,
HRDSSS, OFDM

Thick coax, Thin coax, Twisted pair,
Fiber optics
Wireless MAN: QPSK, QAM-16, QAM-64
Data rate 1–54 Mbps Classical Ethernet: 10 Mbps
Fast Ethernet: 100 Mbps
Gigabit Ethernet: 1–10 Gbps
Fiber channel: 100 Mbps–3.2 Gbps
MAC sublayer protocol CSMA/CA (combines CSMA and MACAW) CSMA/CD
Random
Contention
MAC frame format 3 classes of frame: data, control, management
Data frame format: frame control, duration,
address1, address2, address3, seq., address4,
data, checksum

Preamble (8 bytes), destination address
(6 bytes), source address (6 bytes),
type (2 bytes), data, pad (0–46
bytes), checksum (4 bytes)
Logical link control (LLC) Run on top of Ethernet and other IEEE802
protocols. Hides the differences between the
various kinds of 802 networks by providing a
single format and interface to the network
layer
Internet protocol Mobile IP—Enable computer to maintain
Internet connectivity while moving from one
Internet attachment point to another

Ipv4, Ipv6

Mobile IP basic ability—Discovery, registration,
tunneling
Discovery Use ICMP by adding the appropriate extensions
to the ICMP header

ICMP

Routing algorithm For mobile host: use foreign agent and home
agent

Shortest path routing, distance vector
routing, link state routing, etc.
In ad hoc network: AODV (ad hoc on-demand
distance vector) routing algorithm
Congestion control algorithm Poor performance. Since transmission link is
unreliable, packets are lost all the time. The
algorithm uses the wrong assumption (that
timeout is caused by congestion) for
congestion control.

Good performance Assume that
timeout is caused by congestion, not
by packet loss

Transport layer protocol Poor performance using TCP Solution: Indirect
TCP; makes modification to the network
layer code in the base station

TCP

Datagram protocol Performance is far from perfect using UDP.
Since the transmission link is unreliable

UDP

WDP (wireless datagram protocol)
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