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In this lesson, you will animate a biped swimming in place. You’ll use freeform
animation methods to produce the kicking legs and arm strokes.


In order to create this motion, you’ll use a combination of rotations and
moves. You'll also make use of Copy and Paste Posture Opposite to animate
one arm and copy its tracks to the other.


Set up the lesson:


1 Reset 3ds Max.

2 On the Create panel, click the Systems button.

Create a biped and load a FIG file:


1 Click the Biped button and then create a biped in the Front
viewport.

2 Go to the Motion panel.

3 Turn on Figure Mode and click Load File.
The Open dialog displays.

4 Open the file cs4_tut_rtgame.fig. This file is in the folder
\sceneassets\animations\.

Creating a Simple Freeform Animation | 763

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