In this lesson, you will animate a biped swimming in place. You’ll use freeform
animation methods to produce the kicking legs and arm strokes.
In order to create this motion, you’ll use a combination of rotations and
moves. You'll also make use of Copy and Paste Posture Opposite to animate
one arm and copy its tracks to the other.
Set up the lesson:
1 Reset 3ds Max.
2 On the Create panel, click the Systems button.
Create a biped and load a FIG file:
1 Click the Biped button and then create a biped in the Front
viewport.
2 Go to the Motion panel.
3 Turn on Figure Mode and click Load File.
The Open dialog displays.
4 Open the file cs4_tut_rtgame.fig. This file is in the folder
\sceneassets\animations\.
Creating a Simple Freeform Animation | 763