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Both legs are added to the collection.

4 Move the time slider to frame 20.

TIPYou can type in the frame number in the Current Frame time control.

5 At frame 20, click Paste Posture.

6 Go to frame 30 and click Paste Posture Opposite. From this point forward
you can click either Paste or Paste Opposite as you create a kicking cycle.
For a smooth kick cycle, simply alternate the posture every 10 frames up
to frame 80. The track bar displays a total of nine keys for the animation
of the legs.

774 | Chapter 5 Character-Animation Tutorials

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