Both legs are added to the collection.
4 Move the time slider to frame 20.
TIPYou can type in the frame number in the Current Frame time control.
5 At frame 20, click Paste Posture.
6 Go to frame 30 and click Paste Posture Opposite. From this point forward
you can click either Paste or Paste Opposite as you create a kicking cycle.
For a smooth kick cycle, simply alternate the posture every 10 frames up
to frame 80. The track bar displays a total of nine keys for the animation
of the legs.
774 | Chapter 5 Character-Animation Tutorials