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Thumbnail snapshot from
perspective viewport.

8 Move the time slider to frame 10.

9 On the main toolbar, click Select And Move, and then change the
Reference Coordinate System to World if necessary.

This will facilitate working with the Transform gizmo in different
viewports.

10 Right-click in the Left viewport. Move Bip01 L Hand downward on the Y
and Z axes until it points straight down. This completes the second arm
pose.

TIPIf you grab the Move gizmo by the corner where the two axes meet,
you can move selected objects on both axes at once; that is, on the YZ plane.

778 | Chapter 5 Character-Animation Tutorials

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