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5 Save the scene as MyWalk02.max.

Lock down the opposite foot:

1 Move the time slider back to frame 0 and select Bip01 L Foot.

2 On the Key Info rollout, click Set Key.

3 Click Set Planted Key to set an initial key for the left foot at frame
0.
This key locks down the foot for any subsequent movement in upcoming
frames. If you were to grab the center of mass and move it down, both
legs would bend instead of moving below the ground plane.

4 Turn on Select Pivot and pick the pivot point at the ball of the foot.

The left foot with a new pivot point.

5 Click Select Pivot to turn it off.

Keyframe the center of mass:

1 On the Track Selection rollout, click Body Horizontal.

804 | Chapter 5 Character-Animation Tutorials

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