4 With the left foot selected, click Select Pivot and select the pivot at
the heel. Set a planted key for the pivot.
5 Turn off Select Pivot.
6 Move to frame 39, and rotate the left foot so it is flat on the ground.
7 Set a planted key for the left foot.
8 Click Body Horizontal and move the center of mass so the body
moves forward.
9 Set a key for the center of mass.
10 At frame 41, rotate the left toes (Bip01 L Toe0) so they are flat on the
ground. Set a planted key.
11 Select Bip01 R Foot and move the time slider back to frame 30. Set a planted
key.
816 | Chapter 5 Character-Animation Tutorials