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4 With the left foot selected, click Select Pivot and select the pivot at
the heel. Set a planted key for the pivot.

5 Turn off Select Pivot.

6 Move to frame 39, and rotate the left foot so it is flat on the ground.

7 Set a planted key for the left foot.

8 Click Body Horizontal and move the center of mass so the body
moves forward.

9 Set a key for the center of mass.

10 At frame 41, rotate the left toes (Bip01 L Toe0) so they are flat on the
ground. Set a planted key.

11 Select Bip01 R Foot and move the time slider back to frame 30. Set a planted
key.

816 | Chapter 5 Character-Animation Tutorials

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