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NOTEYou can only rotate the pelvis about all three axes.

Rotation added to the hips
from the Front view.

The pelvis will not accept too much rotation. When you set the key, the
pelvis corrects itself to account for the locked foot.

3 Move the time slider back to frame 0. Rotate the pelvis back 2 degrees
about the Y axis and set a key. Rotate the pelvis back about –3 degrees
about the X axis and set a key.

822 | Chapter 5 Character-Animation Tutorials

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