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The Create Random Motion dialog displays.

12 In the Minimum Animation Length field, enter 2000 and click Create.
On the Unify Options dialog, click OK to accept the defaults.
A random script is generated.

NOTEIf the biped's start position looks like it is floating above the grid, set
the Start Position Z value to 0 on the Motion Flow rollout. This will position
the entire animation back on the ground plane.

13 Click Play Animation to view the results.

The skater gets up off the ice and begins skating. Once the script reaches
the SkateLoop clip it loops back to SkateLoop 85 percent of the time and
SkateSpin 15 percent of the time.

14 To get a bird's eye view of the entire motion, press H and select the
biped center of mass (Bip01). Open the Modes and Display expansion bar
on the Biped rollout. In the Display group, turn on Trajectories, then
restart the animation.

870 | Chapter 5 Character-Animation Tutorials

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