Create the biped:
1 Go to the Create panel, turn on Systems, and the click
the Biped button to turn it on.
2 Drag in the Perspective viewport to create a biped about 67 inches tall.
You can set Height on the Create Biped rollout on the Command panel.
Give the biped a hand with knuckles:
1 Go to the Motion panel, and then turn on Figure
Mode.
2 Expand the Structure rollout. Click the Knuckles toggle to turn it on.
When you click Knuckles, a couple other things happen:
■ The Short Thumb toggle becomes available. By default, it is on.
■ The value of Fingers changes to 5.
■ The value of Finger Links changes to 4.
These defaults for the Knuckles option model a human hand. You can
change them if you’re modeling a nonhuman character.
880 | Chapter 5 Character-Animation Tutorials