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(Nora) #1

4 Check the hand in the Left viewport, and if necessary, rotate it to fit the
center of the mesh hand.


5 In the Top viewport, move the base of the thumb and each finger to
match the base of the corresponding digit on the mesh. Don’t concern
yourself with the rotation of the fingers just yet.


6 Rotate base of each finger and the thumb so each goes up the length of
the corresponding mesh finger. You might find you have to move the
base of the finger again to make it align correctly.


Aligning the Biped to the Model | 913

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