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the illusion of the biped pushing or dragging a heavy object. You can’t
keyframe the center of mass with this technique; instead, you set it for the
entire animation.


Lifting Heavy Objects


Set up for this part of the lesson:


1 Open balancefactor_start.max.
Two bipeds have planted keys set on their feet, with the pivot points set
at their toes.

2 Select any part of the biped on the left, and then open the Motion panel.

Creating the Illusion of Weight | 957

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