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(Nora) #1
The biped's head follows the movement of the ball.

Make the biped look around:


In this procedure, you make the biped look around as the ball bounces in
place.


1 Move the time slider to frame 200.
At frame 200, the period begins where the ball bounces in place.

2 On the Key Info rollout, click Set Key and set the Target Blend to 0.

3 Move to frame 199. On the Key Info rollout, click Set Key and set the
Target Blend to 1.

Making the Biped Look at Objects | 985

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