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(Nora) #1
5 In the Copy/Paste rollout > Paste Options group, under Auto-Key TCB /
IK Values, choose Copied.
When Copied is chosen, IK info is pasted along with the new key. When
Default is chosen, IK info is not pasted and the new key is a free key, FK
rather than IK, which is not what you want for this animation.

6 Go to the last frame (frame 25), and then click Paste
Posture.

7 Go to frame 13, and then click Paste Posture Opposite.
Frame 13 is the midpoint of the walk cycle animation: frames 13 through
24 are essentially the same poses as frames 1 through 12, but with the
legs in opposite positions. (Frame 25 is the same as frame 1, so that the
animation will play as a seamless loop when you preview it in viewports.)

8 Click the Point Of View (POV) viewport label, and choose Right to change
the viewport to a Right viewport.

9 Go to frame 1, double-click the left clavicle to select all the left
arm (foreleg).

1006 | Chapter 5 Character-Animation Tutorials

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