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(Nora) #1

Add side-to-side movement to the tail:


1 Make sure Auto Key and Angle Snap are both on.

2 Activate the Top viewport, if it isn’t active already.

3 At frame 1, select the lowest link of the tail, Bip01 Tail.

4 Rotate Bip01 Tail to the dog’s left, – 15 degrees in the local Y axis.

5 Rotate the remaining three tail links in the opposite direction,
to counter the side-to-side motion of the spine.

Animating a Quadruped Walk | 1037

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