Untitled

(Nora) #1
To see a completed version of the animation, open
quadruped_walk_completed.max.

Adding Extra Limbs

In this lesson, you'll add bones as appendages to a biped, creating a pair of
wings, and learn how to animate them.

Note that the extra limbs become 3ds Max objects, and must be animated
with rotations. They do not respond to Biped Figure mode or inverse
kinematics.

Set up the lesson:

1 Reset 3ds Max.

2 Open cs_tut_quad_wally_start.max from
\character_animation\quadruped.

1042 | Chapter 5 Character-Animation Tutorials

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