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(Nora) #1

Summary


The lessons about the walking dog showed that in essence, a quadruped walk
cycle combines two biped walk cycles. They demonstrated the ForeFeet toggle
that enables hands to behave as feet, with sliding keys on the ground plane.
They also showed one way to smooth tangents for a better-integrated
animation.


The lesson about adding wings to Wally showed how you can add limbs to a
biped (they don’t have to be wings) by constructing them of independent
bones, then making them children of the biped skeleton. You can control
each additional limb by giving it an IK solver, and using a dummy to control
the solver, for convenience.


Adding Extra Limbs | 1053

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