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(Nora) #1

Add head motions:


You can edit the head motion to make the biped’s walk look more natural.
In this procedure, you'll add head rotations to accentuate the COM rotation.


1 Turn on Auto Key, if it isn’t on already.

2 Turn on Key mode, if it isn’t on already.

3 Move the time slider to frame 0.

4 In the Perspective viewport, select the biped's head using Rotate
on the 3ds Max main toolbar.

5 Rotate the head down as if the biped is asleep.

Creating a Distinctive Walk | 731

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