Maximum PC - USA (2019-07)

(Antfer) #1
completely unusable. You may (may) have some success porting
these over to ReShade using TransMod (https://bit.ly/30T14dJ)—
really, it’s just a case of relabeling a few things in the config file,
as many of the shaders in ReShade expect the same parameters
and values, it’s just the layout of the preset file that’s changed.

E

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shady annoyances
ReShade, it’s fair to say, often doesn’t play nice.
Depth of field effects, in particular, rarely work
as well as they should; we’d have brought you a guide
to applying the seemingly excellent MartyMcFlyDOF
shader, or its more developed successor qUINT_ADOF,
had we not spent nearly a full day fighting with both, and
eventually throwing in the towel. You, like us, will either
need to put in a lot of time and effort getting things just
so, or (when you’re tired of banging your head against
your keyboard) stick to lower-level effects that don’t rely
on the z-axis to function properly. Improve the color of
your games, add beautiful bloom, sharpen those edges,
and call it a day—often your games’ built-in effects are
far better than you would be able to achieve through
ReShade anyway.
>> Specific documentation for ReShade is sparse at
best, but the forums at http://reshade.me/forum are
a good place to head if you’re having any particular
problems, want to learn more about its workings, or
are on the lookout for the latest shaders. It might also
help to read up a little about techniques such as ambient
occlusion, antialiasing, and so on, so you know what
you’re really doing when you drag those sliders.

ReShade is not the only shader injector
on the street, though it is perhaps the
most user-friendly. You could, if you
can find it, use predecessor SweetFX
(and many do), though this needs to
be fully set up and configured before
playing, a process that is much more
tricky than that of ReShade. A better
option, if you have an Nvidia card, is
to use GeForce Experience; it has its

own shader engine, Nvidia Freestyle,
which can be used in much the same
way as ReShade. It’s limited to a shorter
list of compatible games, as opposed
to ReShade’s throw-it-at-it-and-see-
if-it-sticks approach, and there’s
less complexity in terms of the reach
of its shaders, but you get a much
more professional presentation. Run
GeForce Experience, make sure you’re

up to date on the latest Game Ready
Driver, then use its interface to launch
a compatible game (the list is at https://
bit.ly/2MeHO73). Hit Alt-F3 to jump into
the game filters menu, and you can
quickly set up one of three different
filter layouts by using the “Add Filter”
button. Ever wanted to play GTA: San
Andreas as an animated watercolor
painting? The time has come.

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