- Choose menu path Utility Menu> PlotCtrls> Numbering. The Plot Numbering Controls dialog box ap-
pears.
- Click on "keypoint numbers" to turn keypoint numbering on.
- Click on OK.
- Choose menu path Main Menu> Preprocessor> Modeling> Create> Lines> Lines> Straight Line. A
picking menu appears.
- Click on keypoint 1, and then on keypoint 2. A straight line appears between the two keypoints.
- Click on OK.The picking menu closes.
6.3.4.6. Set Global Element Density and Mesh Line.
- Choose menu path Main Menu > Preprocessor > Meshing > Size Cntrls > ManualSize > Global >
Size. The Global Element Sizes dialog box appears.
- Enter 8 for the number of element divisions and click on OK.The Global Element Sizes dialog box closes.
- Choose menu path Main Menu> Preprocessor> Meshing> Mesh Attributes> All Lines. The Line Attrib-
utes dialog box appears.
- Click on Pick orientation keypoint(s) and click on OK. A picking menu appears.
- In the graphic window, click once on the keypoint 3 and click on OK.
- Choose menu path Main Menu> Preprocessor> Meshing> Mesh> Lines. A picking menu appears.
- Click on Pick All. The picking menu closes.
6.3.4.7. Set Boundary Conditions
- Choose menu path Main Menu> Solution> Define Loads> Apply> Structural> Displacement> On
Nodes. A picking menu appears.
- In the graphics window, click once on the node at the left end of the beam.
- Click on OK.The Apply U,ROT on Nodes dialog box appears.
- In the scroll box of DOFs to be constrained, click once on "UY" to highlight it.
- Click on OK.
- Repeat steps 1-3 and select the node at the right end of the beam.
- In the scroll box of DOFs to be constrained, click once on "UX." Both "UX" and "UY" should be highlighted.
- Click on OK.The Apply U,ROT on Nodes dialog box closes.
- Choose menu path Main Menu> Solution> Define Loads> Apply> Structural> Displacement> Sym-
metry B.C.> On Nodes. The Apply SYMM on Nodes box dialog appears.
- In the scroll box for Norml symm surface is normal to, scroll to “z-axis” and click on OK.
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Example Spectrum Analysis (GUI Method)