school of art and design 113
interactive arts
Students use computer-human interac-
tion to convey meaning in the form of
physical installations, interactive objects,
and online artworks. This includes the
combination of video, animation, text,
audio, and imagery in an interactive envi-
ronment. Recommended electives include
courses in history of new media, sculpture,
creating exhibitions, prototyping, pro-
gramming, interactive installation, online
media, robotics and physical computing,
electronic music, and sound.
digital animation and motion arts
Students create evocative narrative and
nonnarrative films and installations using
2-D and 3-D digital animation tech-
niques, live action, and motion graphics.
Recommended electives include history
of animation, film criticism, traditional
animation, character design and rigging,
lighting and rendering, audio and video,
compositing and special effects, and
advanced digital animation techniques.
digital imaging
This area of study employs digital and
traditional processes in the creation of
large-format digital prints, installations,
artist books, and other tactile media. It
addresses critical issues and techniques in
the development, printing, and presenta-
tion of digitally based art. Recommended
electives include critical history of pho-
tography, etching, silkscreen, lithography,
and digital photography.
Admissions Requirements
Applicants should have a degree or
considerable background in the digital
arts and should submit a strong visual
portfolio demonstrating a conceptual
and aesthetic focus. Applicants whose
first language is not English must
achieve a minimum score of 550 on the
Test of English as a Foreign Language
(TOEFL). In addition to the TOEFL
requirement, all enrolling students
whose first language is not English will
be tested for English Proficiency unless
they have a TOEFL score of 600. Pending
the outcome of this test, individuals
may be assigned to ESL courses. For
more information, contact the Office of
Admissions at [email protected] or
the department chair at 718-636-3411.
Digital Arts Graduate Assistantships
are available beginning in the first
semester of attendance. Positions
range from assisting faculty research to
creative or technical support. Graduate
Assistantships are awarded based on
individual skills or degree goals and are
available throughout the Digital Arts
M.F.A. degree program.
fA cilities
▶ (^) 9 digital studios
▶ (^) Imaging center
▶ (^) Audio room
▶ (^) Gallery/test space
▶ (^) Graduate studios
(by concentration)
AdditionAl
resources
▶ (^) B/W laser printers
▶ (^) 3-D printer (ABS)
▶ (^) 3-D scanner
▶ (^) Color laser and
inkjet printers
▶ (^) DVD and CD-ROM
duplicator
▶ (^) Flatbed scanners
▶ (^) Slide scanner
▶ (^) RAID file storage
and transfer system
▶ (^) Plasma screen
▶ (^) Render farm
▶ (^) Laser cutter
softwAre
▶ (^) Adobe Photoshop
▶ (^) Adobe Illustrator
▶ (^) Adobe InDesign
▶ (^) Adobe After Effects
▶ (^) Apple Aperture
▶ (^) AutoDesk Maya
▶ (^) Apple Final Cut Pro
▶ (^) Apple Logic
▶ (^) Adobe Dreamweaver
▶ (^) Adobe Flash
▶ (^) Adobe Director
▶ (^) Max/Msp/Jitter
▶ (^) Mental Ray
▶ (^) Processing
▶ (^) Quicktime Pro
▶ (^) Syflex
and much more
iMAging center
The Digital Arts Imaging
Center has class-
related equipment and
other services available
only to registered
Digital Arts students.
Services include:
▶ (^) Wide format
2-D printing
▶ (^) 3-D printing (ABS)
▶ (^) 3-D scanning
▶ (^) Flatbed and
slide scanning
equiPMent for
check out includes:
▶ (^) HD digital
video cameras
▶ (^) Digital still cameras
▶ (^) Portable lighting kits
▶ (^) Digital audio recorders
▶ (^) Headphones
▶ (^) Microphones
▶ (^) 11' × 12' portable
green screen
▶ (^) 35 mm projector
▶ (^) Portable video
projection screens
▶ (^) Video tripods with
three-way fluid head
▶ (^) Wacom tablets
▶ (^) Installation computers
▶ (^) Digital projectors
(normal and
wide throw)
▶ (^) DVD players
and recorders
▶ (^) Wide array of tutorials
and much more.
Left: Lorena Kraus
Pages 114–115: Michelle Muzyka
Pages 116–117: Nick Pedersen
Pages 118–119: Kanokphan Hoontrakool