Curriculum Guide
Computer Science AP Page 10
Anatomy of Classes and
Methods
Method Overloading
Method Decomposition
Object Relationships
Applets and Graphics
CR1
CR2a
CR2b
CR3
CR4
CR5
CR6
- Define classes that act like blue-prints
for new objects, made of variables and
methods. - Explain encapsulation and Java
modifiers. - Explore the details of method
declarations. - Review method invocation and
parameter passing. - Explain and use method overloading.
- Learn to divide complicated methods
into simpler, supporting methods. - Describe relationships between
objects. - Create graphics based objects.
Text Book: Java
Software Solutions
Computer
- 4.0
- 4.1
- 4.2
- 4.2
- 4.3
- 4.4
- 4.5
- 4.6, 4.7
Daily Class Work
Quizzes
18
Test - Writing Classes AP Style Multiple
Choice Test &
Hands on
Programming
Project
2