CAREER_COUNSELLING_EN

(Frankie) #1

  • user competence targets the user’s capacity to interact with computers; the
    design must take into account the visitor’s learning capacity. The navigation
    results must be predictable, understandable even by a novice, facilitate
    learning, and allow the transfer of new acquisitions to other situations;

  • robustness refers to the system not blocking on incorrect use, while signalling
    and correcting the error.


Many potential problems of an information system can be identified through testing on a
small number of users. Nielsen (apud Mjornheden, 2004) believes 85% of troubles can be
uncovered by a user test on merely five persons.


The increase of computer system use is the object of HCI – Computer-Human
Interaction. The aim of the research is adapting technology to user needs, by
understanding the human limitations and conditions. Thus, designing an interface cannot
do without knowledge of how human sight, memory, and thinking operate (Berndtsson
and Ottersten, 2002, apud Mjornheden, 2004).


Laws Implications for design
Visual


  • sight and perception are partially controlled
    by experience and interest

    • eliminating all unessential elements



  • information presented on a screen is easier
    to read and identify if the eye can follow a
    row

  • normally, reading a text is 20-30% slower
    on the screen than on paper

    • creating texts and links that should help a
      client read fast and identify relevant content

    • clear description of the links

    • using large font and avoid italics for links

    • coherent and systematic presentation of
      information
      Memory



  • short-term memory is very limited and
    operates with a small number of
    information units

  • it is much easier to recognize information
    than remember it

  • long-term memory uses associations to
    evoke things that provide users with a list
    of eligible options

    • concise presentation without useless details

    • adapting the vocabulary to clients’
      specificity

    • anchor ideas facilitating the understanding
      of new information




Thinking


  • thinking depends on other mental functions
    (emotions, interests, etc.)

  • handling information is sequential and
    thought cannot operate with too much
    information simultaneously

  • people excel in information assessment and
    problem systematisation according to
    categories

    • full use of users’ knowledge

    • creating homogeneous interface: the same
      concept must look the same everywhere

    • users must be helped finding a pattern or a
      structure for the way the system works

    • stimulating exploratory capacity facilitates
      learning

    • relevant feedback to understand the
      interface



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