Teaching and Experimenting with Architectural Design

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Maria Vrontissi Department of Architecture, University of Thessaly, Volos, Greece 149

Towards a process and teaching (re)design: multi-disciplinarity and interactivity

New developments in material science, advanced structural engineering and manu-
facturing techniques possible through advances in computational technology, set the
bases for an all inclusive process redesign.
Shifting paradigms are about process and teaching redesign; shifting from a task
oriented to an object oriented 3D based design, from a construction to a customizable
manufacturing technology approach and processes, from a static building envelope to a
dynamic and responsive building skin, from an organic to a hybrid structural morphol-
ogy, from a commercially available to the ‘custom’ designed material.

While the complex nature of design is (re)discovered, the multi-disciplinary character
of the design process is revealed and so is the need for a shifting of role for the
architectural designer. Next to creativity and knowledge, differentiated kind of input
and skills is anticipated by the designer in order to maintain control of the design
process and the final design product. Digital technology skills can not be limited to
the use of digital technology (digital modeling and programming in architecture and
structural engineering), but should be closely related to management and evaluation
skills, along with decision making abilities.

Digital technology applications need to be explored to all their extent, not simply as
communication and collaboration tools, not only for (re)presentation of architectural
forms, nor for just providing elaborate, yet sterile, substitutes for the architectural
concept.
Digital technology offers a new design approach through the interactive 3D model
[Fig. 13], now digital with an enhanced information component, being essential to

Fig. 13
Tensegrity Sculpture: 3D working model – M. Salehi, K. Tsakiris

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