__ Artistic Occupations: Film and Video Editors
Design clothing and accessories. Create original
garments or design garments that follow well-
established fashion trends. May develop the line
of color and kinds of materials. Examine sample
garments on and off models, then modify designs to
achieve desired eff ects. Determine prices for styles.
Select materials and production techniques to be used
for products. Draw patterns for articles designed,
then cut patterns and cut material according to pat-
terns, using measuring instruments and scissors.
Design custom clothing and accessories for individ-
uals, retailers, or theatrical, television, or fi lm pro-
ductions. Attend fashion shows and review garment
magazines and manuals to gather information about
fashion trends and consumer preferences. Develop
a group of products and/or accessories and market
them through venues such as boutiques or mail-order
catalogs. Test fabrics or oversee testing so that gar-
ment-care labels can be created. Visit textile show-
rooms to keep up to date on the latest fabrics. Sew
together sections of material to form mockups or sam-
ples of garments or articles, using sewing equipment.
Research the styles and periods of clothing needed
for fi lm or theatrical productions. Direct and coor-
dinate workers involved in drawing and cutting pat-
terns and constructing samples or fi nished garments.
Purchase new or used clothing and accessory items
as needed to complete designs. Provide sample gar-
ments to agents and sales representatives and arrange
for showings of sample garments at sales meetings or
fashion shows. Identify target markets for designs,
looking at factors such as age, gender, and socioeco-
nomic status. Read scripts and consult directors and
other production staff to develop design concepts
and plan productions. Confer with sales and man-
agement executives or with clients to discuss design
ideas. Collaborate with other designers to coordi-
nate special products and designs. Sketch rough and
detailed drawings of apparel or accessories and write
specifi cations such as color schemes, construction,
material types, and accessory requirements. Adapt
other designers’ ideas for the mass market.
GOE—Interest Area/Cluster: 03. Arts and Com-
munication. Wo r k G r o u p : 03.05. Design. O t h e r J o b s
in " is Work Group: Commercial and Industrial
Designers; Floral Designers; Graphic Designers; Inte-
rior Designers; Merchandise Displayers and Window
Trimmers; Set and Exhibit Designers.
Skills: Technology Design; Operations Analysis;
Quality Control Analysis; Negotiation; Time Man-
agement; Systems Evaluation; Mathematics; Active
Learning.
Education and Training Programs: Apparel and
Te x t i l e M a nu f a c t u r e ; Te x t i l e S c i e n c e ; Fa s h i o n a n d
Fabric Consultant; Fashion/Apparel Design. Related
Knowledge/Courses: Fine Arts; Design; Sales and
Marketing; Production and Processing; Communica-
tions and Media; Administration and Management.
Work Env ironment : Indoors; sitting; using hands
on objects, tools, or controls.Film and Video Editors
! Personality Code: AEI
! Education/Training Required: Bachelor’s
degree
! Annual Earnings: $47,870
! Beginning Wage: $24,270
! Earnings Growth Potential: High
! Growth: 12.7%
! Annual Job Openings: 2,707
! Self-Employed: 15.9%
! Part-Time: 18.9%Edit motion picture soundtracks, fi lm, and video.
Cut shot sequences to diff erent angles at specifi c
points in scenes, making each individual cut as fl uid
and seamless as possible. Study scripts to become
familiar with production concepts and requirements.
Edit fi lms and videotapes to insert music, dialogue,
and sound eff ects; to arrange fi lms into sequences;
and to correct errors, using editing equipment. Select
and combine the most eff ective shots of each scene
to form a logical and smoothly running story. Mark
frames where a particular shot or piece of sound is
to begin or end. Determine the specifi c audio and
visual eff ects and music necessary to complete fi lms.Artistic–
F