Hardware Hacking - Nicolas Collins

(Brent) #1
Hardware Hacking 1

Contents


Part I: Starting
Introduction -- 4
Chapter 1: Getting Started -- 7
Tools and materials needed.
Chapter 2: The Seven Basic Rules of Hacking -- 9
General advice.


Part II: Listening
Chapter 3: Circuit Sniffing -- 12
Using radios and coils to eavesdrop on hidden electromagnetic music.
Chapter 4: In/Out -- 15
Speaker as microphone, microphone as speaker – the symmetry of it all.
Chapter 5: The Celebrated Jumping Speaker of Bowers County -- 17
Twitching loudspeakers with batteries.
Chapter 6: How to Solder -- 19
An essential skill.
Chapter 7: How to Make a Contact Mike -- 21
Using Piezo disks to pick up tiny sounds.
Chapter 8: Turn You Tiny Wall Into a Speaker -- 27
Resonating objects with Piezo disks, transformers and motors.
Chapter 9: Tape Heads -- 30
Playing credit cards with hand-held tape heads.
Chapter 10: A Simple Air Mike -- 33
Cheap condenser mike elements make great microphones.


Part III: Touching
Chapter 11: Laying of Hands -- 38
Transforming a portable radio into a synthesizer by making your flesh
part of the circuit.
Chapter 12: Tickle the Clock -- 41
Finding the clock circuit in toys.
Chapter 13: Hack the Clock -- 44
Changing the clock speed for cool new noises.
Chapter 14: Ohm’s Law for Dummies -- 48
How to understand resistors.
Chapter 15: Beyond the Pot -- 50
Photocells, pressure pads, and other ways to control and play your toy.
Chapter 16: Switches -- 55
How to understand different switches, and even make your own.
Chapter 17: Jack, Batt & Pack -- 58
Finishing touches: powering and packaging your hacked toy.

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