The particle is moving to the
right. What are the magnitude
and direction of the force on it?
ș = 90°
F = |q|vB sin ș
F = 2.3×10í^5 N
directed down (opposite to thumb)
28.8 - Interactive checkpoint: a charge in a magnetic field
An electron is traveling in the yzplane
at an angle of 60.0° from the positive
z axis and 30.0° from the positive y
axis as shown. Its speed is a constant
365 m/s when a uniform magnetic
field of 1.22×10í^3 T is turned on,
pointing in the negative y direction.
State the acceleration of the electron
in the instant after the magnetic field
is turned on as a vector in rectangular
notation.
Answer:
a = ( , , ) m/s^2
28.9 - Interactive problem: charged particle moving in a B field
In this simulation you can change two properties of a particle: its charge and its
velocity (both speed and direction). We ask you to alter the velocity of the particle in
order to achieve certain forces.
In the initial view of the magnetic field it is directed straight down, and the charge
starts near the middle of the screen. You can use the slider in the control panel to
change the viewing angle. Press GO to start the simulation, and press RESET
whenever you want to change the particle’s initial velocity or charge.
You can only change the direction of the initial velocity when the viewing angle is
set to the far right and the magnetic field is pointing straight down. This orientation
makes the angle between the velocity vector and the magnetic field vector easy to
see. You change the direction of the velocity vector by dragging it with the mouse.
Your first task is to set the direction of the particle’s initial velocity so that no force is
exerted on the charge by the field. No shortcuts! You could solve this by setting the
velocity to 0 m/s, but we want you to solve the problem by setting the velocity
vector’s direction correctly. When the field exerts no force, both the direction and
speed of the particle will remain constant.
Note that after you change the charge or the velocity vector (speed or direction), but before you press GO, the force meter tells you what the
force on the particle will be, not what it is. The force is zero whenever the particle is not moving, but we thought you would appreciate seeing
immediate feedback on your changes, without having to launch the particle every time.
(^512) Copyright 2000-2007 Kinetic Books Co. Chapter 28